Here’s a game resolution model created in Maya, Zbrush, and rendered in Marmoset Toolbag.
1 month ago • 0 notesCarl Stromberg
Welcome to my Tumblr blog. My name is Carl Stromberg, and I'm a CG character artist. I am currently living in Austin, TX after finishing my BFA in Visual Effects and Animation from The Academy of Art University in San Francisco. I'm currently seeking employment in the game/film fx industry. For more information or any questions, feel free to email me at carlstromberg@gmail.com
March 27, 2012
November 28, 2011
Here’s a low poly model of Mickey, done as a test.
2k polys with a single 512 texture
5 months ago • 1 note
September 21, 2011
Sept. 16th was the grand opening of the Kauffman Center for the Performing Arts. This is a projection we did on the outside of the building for the opening night. I worked along side with Quixotic and Bazillion Pictures, and was responsible for the middle section with the performers(1:43-2:35).
8 months ago • 3 notes
Here is a couple shots from a personal project I’ve been working on in my spare time.
8 months ago • 1 note
July 19, 2011
June 29, 2011
Title Shot I created for my friend’s website. Don’t forget to switch to 720p HD.
11 months ago • 1 note
June 18, 2011


